That's strange, because I have sometimes thought of it as the Imperialist Americans attempting to overpower the locals with their insidious culture, entertainment, and values.
Think of the Crimson Bat as a B-52 strike, and the Phalanx's as Armoured columns, and the Sartarites start looking more like the VC fighting for independence and the right to self-determination against the industrial might of the US.
I even imagine the lunars looking confused because the locals don't all realise the advantages of their Lunar culture.
I must admit that recently I've felt that a lot of the discussion (and even some the RQ supplements I've seen) hasn't been useful to my game, because a lot of effort seems to have been spent on continents and cultures that will never impact on my Game. The Jrusteli (sp) Godlearners, the Holy country, even most of the Lunar stuff has no consequence to my game set at the low end of "Low fantasy".
It feels like a lot of the sources are aimed at covering the world rather than looking at one bit closely. Nick's idea for PoG seems to be looking at providing in one place a close investigation of one area, and would be exactly what I am looking for.
I've run years of gaming through Prax, Sartar and Pavis, and never run out of things to do in the area (until the characters got to the level of political power that I had not enough details over).
On a related topic - where could I look for back issues of TotRM? When it was coming out I was a poor student, and now I've only managed to track down about three issues. (12, 15 and one with chaos all through it).
I think I should point out I'm in Christchurch, New Zealand.
What is the situation with regards to replicating out of print material? (For personal use). If I have to I'll type the most used sections in and print copies for my players to flick through instead of my decrepid original.
Cheers Steve
End of The Glorantha Digest V5 #306
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