Five Friends; Forts

From: Michael O'Brien <mrmob_at_ozemail.com.au>
Date: Wed, 4 Feb 1998 07:16:19 +1000


G'day all,

Five Friends

Jeff <jholzhauer_at_microprose.com> writes:

>Once a generation, since time began, each tribe contributes one person
>and one herd beast. These people travelled together, visiting each tribe
>in turn, and helping each tribe with a problem. The ideal was that
>this group, the Five Friends, would prove that the tribes were stronger
>when they worked together.

Love it, Jeff. It's now IMG and is so damn playable it deserves to be, as you put it, part of GAG*.

   *"generally accepted Glorantha", a new phrase for the      abbreviations FAQ perhaps?



Fortifications in RQ

Steve Lieb asks:

>I was wondering if anyone else felt there was an interesting incongruity in
>RQ as stands, namely, the state (or lack) of fortifications.

Check out Tales #13, which features the fort of Wyrms Hold, a Dragonewt artifact located in the Esrolian hinterlands recently abandoned by Rokari knights. You can even play a scenario to occupy the fort again, provided you can drive out the current occupants and hold it against its former owner!

Cheers

MOB



>From the "Notes from Nochet" files (quoting this month from Book
XXIX, Subsection V):
   [XXIX.V.../././...] .... ... ....... .. ..., ...., .....,
   ........ .... ...., ........ .....  .....,......... .. .
   .... ....... ....... ......, ..... ... .. ..........!
_______________________________________________

_____________________________________________________
MICHAEL O'BRIEN
  48 Fitzgibbon Street, Parkville VIC 3052, Australia   +61-3-9347-3303
  MOB's Glorantha Page: http://gateway.bayswater.schnet.edu.au:81/~mob/

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