Re: DI & RM

From: Nick Brooke <Nick_Brooke_at_compuserve.com>
Date: Sun, 1 Mar 1998 07:28:16 -0500



Alex writes:

> RQ has [POW] arse-backwards for DI purposes. Who ought to have the
> better DI chance, a sage with POW 8, and 27 points of LM rune magic,
> or some stripling with a POW of 16?

OK: add your POW to your RunePower to get your DI chance of success on D100. It's up to you which of the two pools you spend from on a success. (OR: spend points on a success proportionate to the sizes of the pools).

Variant one: if you 'burn' Rune Magic for DI, it's on a one-use basis: (i.e. gone, not coming back, not even on Holy Days or High Holy Days or at one point per year) etc.).

Variant two: if you 'burn' Rune Magic for DI, you recover it as per the normal rules (days of prayer; holy days; points per year; however your campaign already works).

"RunePower" is your points of Rune Magic from the god you're trying to coax into intervening. (Use David Cheng's mostly-fine rules from Tales #12: this means you have the number handy on your character sheet, and you don't have to decide which 'spells' you're 'casting' on a success).

So the sage has 35% chance vs. the stripling's 16%. And the stripling *still* has 16% if he sacrifices half his POW for those ever-so-handy Lhankor Mhy runespells (Quibble; Cite Source; Create Straw Man; Violate Rule...).

::::
Nick
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