Hi. Thanks to Philip for posting all those new spells. Some are a bit complicated to use but it gives some ideas anyway. Concerning the Sand Blade one : the standard rules say that damages higher than AP of the parrying weapon reduces its AP by one point. So if such an attack was with the Sand Blade Spell, and the dmg vs AP roll is also succesful, it means that the weapon loses 2 AP ? Darkmaul : I have not the GoG book with me, but I thought there was already a divine spell having similar effect (Zorak Zoran spell?). Other questions on old spells : What was the reason of having a fixed Speedart spell causing +3dmg and giving +15%, and not having a missile variable spell similar to bladesharp (+1dmg/+5% per point ?). Farsee : What about giving +5% per point for missile weapon attack ? (it would be like a scope ?). Cheers, Alain. [http://www.btinternet.com/~karamo/rq.htm] ------------------------------
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