With RQ2/3 this seemed to get lost. In particular spirit combat:
I never ever liked spirit combat in RQ2. Has anyone ever reformed it, or does anyone have any thoughts on how it might be reformed? Even better, can anyone tell me what the "spirit" of spirit combat should be?
Cheers
Richard
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Richard Develyn Tel: (UK)-1732-743591 Principal Architect / Development Manager Fax: (UK)-1732-743597 Network People International http://www.nwpeople.com ------------------------------
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