Nils Weinander: =
>illumination and enlightenment ( ... ) both require revelation.
This is an absolutely true, and yet generally false statement, which I agree with completely!
Jane Williams:
>First meta-law of Mythic Law: two or more contradictory facts =
>*can* be simultaneously True. (Could also be phrased as =
>"everything depends on your POV", perhaps).
>Second meta-law of Mythic Law: changing or inventing new =
>Facts is hard work, and the more other facts it contradicts, =
>the harder it is. I hope those two between them squash the =
>"let's re-write the rules every day" approach as hard =
>as it deserves.
Yes, and these would be perfectly good laws in RulesLawyerQuest too! =
Basically I agree with you, but I feel that RLQ =
provides meta-laws which *prove* that your ideas are generally right. Also, you cannot invent a law which contradicts RLQ, because RLQ can modify itself to contain the very same law.
In case you haven't noticed, you're trying to start =
a game of RLQ. No, thanks!
RLQ deserves squashing because it is ugly, not because it is wrong (it isn't). =
>The whole of Glorantha is a dream of the Cosmic
>Dragon. (And "mystical" is a sub-set of "Mythic"). Or is that
>oversimplifying things a bit?
Beware Develynism.
Robert McArthur: =
>While more RQy than Gloranthan, it seems strange to me that a =
>CA has to make a specific committment to never harming another =
>being (knowingly?), and gets the 'benefits' of the spells and =
>cult/community support.
Um. The *really* odd thing about CA is that her Spirit of Retribution is essentially a Disease Spirit.
Also, a CA can get someone else to hurt someone she doesn't like.
CA and Malia are kindred entities.
>Just so we don't forget: heroquests and other forms of
>religious reformation usually change the cult practices
>and ways of worship, but _very_ rarely the essence of
>a god. When such change happens it is even more rarely
>intentional as warping your deity is singularly blasphemous
>for a believer.
But not for an illuminated krjalk GL heroquester!
I don't think that rarity is an issue. Change *does* happen (though obviously not at Chapel on Godsday).
No-one's forgetting that of the various levels of heroquesting, changing gods is one of the toughest, and most difficult to do in a game. That's why it so =
often gets singled out for debate. =
<Elmal question sidestepped>
As a new guy on the list,
I must confess my surprise that =
the heroquesting debate has progressed so little since Tales number 7. =
It looks seriously stale to me.=
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