Simon Hibbs: =
>There are sorcerers among the Orlanthi?
RoC p.169: "Initiates of Chalana Arroy may become shamans
or even sorcerors, ..."
And that's just one example. Yes, there are sorcerors =
among the Orlanthi. We should remember that they haven't been presented yet mainly because RQ3 sorcery stinks.
Many of us, I think, including me, may have trouble adapting =
to HeroWars Orlanthi. Greg'll probably spring some far bigger =
surprises on us than this one.
Simon Phipp:
>How can you think of =
>a god as cowardly who faced chaos time and time again, trying to heal =
>it of its pain knowing that he would probably be beaten? Arroin's =
>worshippers are as brave since they follow Arroin's Quests knowing =
>that chances are they will be beaten, but still they try and try and =
>try.
I think I like this. I was trying to think how the Arroini might be seen, which might not be the same as how Arroin was seen. Your version is pretty good, anyway.
Jose Ramos:
>Indeed I think many true believers are illuminated, but it does =
>not make an impact in their lives. =
I really don't think so, Jose. Illumination would be a kind of Revelation, and would surely make a *huge* difference in someone's life. One of my players has a Rokari Knight who's met Humakt and has experienced the divine nature of =
this god. This, IMG, is one large step towards illumination =
for the character. He believes in One Invisible God AND in =
the divinity of Humakt. The coexistence in his mind of =
these two irreconcilable beliefs draws the Knight towards =
Illumination. Also a large source of anguish for the character.
>Some players become munchkins
Um. What does "munchkin" mean, exactly?
Canonization:
>Success is the key to become popular. =
8-)
I like this!
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