Re: Hero Wars Playtest, part 1

From: Shannon Appel <appel_at_chaosium.com>
Date: Fri, 05 Jun 1998 11:04:24 -0700


A few comments, but this is all close to a year off, so it's subject to change. grain-of-salt-mode engaged.

>be in print. Other background/sourcebooks may
>remain in print, including a 'critters' book
>(others similar to KOS, Glorious Re-Ascent?).

We hope to eventually have a genuine fiction line to go with the World of Glorantha game. We'll also have "myth & culture" books, for which see below. None of these are quite KoS/GRoY -- the fiction is more fictive and the myth/culture books are more game applicable.

>Whether trade paperback format is to be used or
>not is unresolved; one audience member claimed he
>had heard it would, with boxed sets also offered.

The current plan is to release books as TPBs, similar in size to Chaosium's Cthulhu fiction line. For the game trade those will be boxed up in coherent sets, probably with something added.

>decreasing materialism these are: Sorcery,
>Shamanism, Theism, and Mysticism. Yes, mysticism
>is new, and involves "removing" oneself from the
>world and its entanglements in order to gain great
>power.

It's only sort of new. Nysalorian Illumination and the ka powers that appeared in _Land of Ninja_ are both things that are more properly mysticism (and will thus be approached differently in the new system).

>After the core and intro books will come
>"clusters" of about 5 books at a time...

As noted each 5 book cluster is on a specific culture. The five books are:

  1. a general fact/myth book on the culture
  2. a player's book for making characters & general info on the societies to be discussed in the background books
  3. a set of three gamemaster background books, each highlighting a specific background/culture unit

So the first cluster is:

The Elder Races cluster that is mentioned will probably be something like:

Shannon


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