Alex, I think these numbers are basically accurate but you also need to note that (if we use dark age/medieval stats for this - I know this has been hashed over in the digest, but I'm assuming the benefits of magic and the horrifically more dangerous world basically even out.):
So I don't know the age distribution of the people, but lets say conservatively that half the children are under 4 (typical for a barbarian settlement). Let's also make some unsupported assumptions about children coming of age, males getting injured, and thralls working harder than most....
At the end of the winter you will have (assuming no food shortage, epidemics, monster attacks, average winter)
32-34 "children"
12 females
10 males
5 widows
5 elders
14 thralls.
No, it won't be a good year.
In this vein I'd be interested in seeing people's comments on population
age distribution in Glorantha - my feeling is that one would see a
difference between the youth-heavy primitive cultures you see in RL, and
Glorantha.
I think the tough environment would be disproportionately hard on the young
- - they'd be the ones wandering about getting into trouble, and at a
slightly older age, expected to fight all the horrible things that come at
night. Conversely, magic would largely help protect the aged against the
minor sicknesses that (in our world) turn serious and become fatal with
great frequency. IMO of course - anyone have any other thoughts?
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