>Ok, so, a Yelm character takes the skill "Overcome Darkness magic"...the
>fact is, "Cancel any magic" is superior is every way, unless the GM
>manufactures situations where a difference is enforced. How will
>narrower skills ("climb mountain" instead of "great climber") measure up
>to wider ones?
Simply: this has already been taken care of in the draft of _Hero
Wars_ that I'm in the process of editing right now.
Repetitively: the game is still evolving and discussion of it here is
largely a wasted effort.
Shannon
End of The Glorantha Digest V6 #232