RE: The Glorantha Digest V6 #237

From: Hibbs, Philip <philip.hibbs_at_tnt.co.uk>
Date: Fri, 2 Oct 1998 10:40:25 +0100


>Along this line, one element I question about HW is how long can
>people (and the GM) keep coming up with spiffy action descriptions.
>Doing it for one character is tough enough. I got pretty desperate
>8 rounds into a debate with six NPCs.

So increase the SP stakes! That's one of the great things about HW - you can shorten any extended contest by increasing the stakes. That's actually the best tactic for someone who is at a skill disadvantage, to use desperation and hope for one good roll, rather than spinning it out and letting the law of averages win.

http://members.tripod.com/~PhilHibbs/
Any view of things that is not strange is false

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