I'll expect your character on my desk tomorrow morning!

From: David Cake <dave_at_starfish.net.au>
Date: Wed, 7 Oct 1998 09:20:29 +0800


Da Mob
> I'm not saying drop the idea - I actually think
>it's a good one (as an adjunct to the other method of character generation)
>- - but if I were Chaosium I wouldn't make a big deal of it: "Oh yeah, I've
>heard of Hero Wars. That's that game where they expect you to sit down and
>write a fucking essay before you can play." Try getting high school kids or
>college students interested if they've heard that!
>

        Only high school students would think of 100 words as 'an essay' - well, maybe engineering students as well.

        The interesting thing, really, is why school students don't think of RQ and similar games as 'that games where you have to do a set of maths problems before you can play'. Maybe just because in comparison to Champions and other games of its generation, it doesn't seem that bad.

        I agree with MOB though, the 100 word system is great, but that its optional is even better.

        Hey, On The Edge insists the player DRAW their character. Most roleplayers are going to have a lot more sucess at stringing together 100 words than a recognisable drawing.

        Cheers

                David


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