Brithini Air-Commandos and secrets I'd have to kill you for.

From: styopa_at_iname.com
Date: Sat, 06 Feb 1999 22:07:12 -0600


>The Brithini I doubt, I must say. I bet you wouldn't get them to
>fly even if you provided them with their own Airbus 340 for the
>purpose.

You think so? My understanding of the Brithini military, frex, is a bunch of immortals with magic devices/protections/etc to the hilt. For me that naturally included the ability to fly effectively at will.

>
>> 5000' is clearly not high enough.
>> Now, if you say that Orlanth has a problem with people going above what one
>> might call "utilitarian" altitudes, that I'd be willing to buy.
>
>I don't know I'd put in in those terms, but yes, I think there are
>going to be magical 'limitations' in how high one can go, how readily.
>It seems silly to infer otherwise just from a brief spell description.
>

Best to let the players fly as high as they ~want~, and then let THEM find out what happens..."And how high did you say you were planning to fly, Mr. Icarus?"

>A grav car? I missed that one, enlighten me, do...

I knew I'd get caught on that. Should've left it out. Rather than ruin a neat surprise for any players in this who HAVEN'T read the adventure, I'll email this one to ya.

Powered by hypermail