You think so? My understanding of the Brithini military, frex, is a bunch of immortals with magic devices/protections/etc to the hilt. For me that naturally included the ability to fly effectively at will.
>
>> 5000' is clearly not high enough.
>> Now, if you say that Orlanth has a problem with people going above what one
>> might call "utilitarian" altitudes, that I'd be willing to buy.
>
>I don't know I'd put in in those terms, but yes, I think there are
>going to be magical 'limitations' in how high one can go, how readily.
>It seems silly to infer otherwise just from a brief spell description.
>
Best to let the players fly as high as they ~want~, and then let THEM find
out what happens..."And how high did you say you were planning to fly, Mr.
Icarus?"
>A grav car? I missed that one, enlighten me, do...
I knew I'd get caught on that. Should've left it out. Rather than ruin a neat surprise for any players in this who HAVEN'T read the adventure, I'll email this one to ya.
Powered by hypermail