>From anything I have seen this 'interesting experiment' is what is
being played by the majority of RQ and Gloranthan players, it
is yourself, and some undefined horde of gamers that you seem to
personally know that are still stuck with RQ and Glorantha when it
was hanging on the coat tails of AD&D. True enough though if all you
want in a scenario is to go down into a hole filled with chaos
monsters randomly generated from the chaos feature table then your
narrow defination of playable cults is great, but as someone who
managed to devleop past this in the last 10 years of gaming I find
this hard to swallow.
I don't think that any one on this list has a problem with playing in this style, but please stop ramming it down are throats that this is the 'proper' to play RQ\Glorantha. It is not our fault that you can't get any players past the 'munchkin' stage.
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