Orated combat

From: Mikael Raaterova <ginijji_at_telia.com>
Date: Thu, 22 Apr 1999 10:31:43 +0200


Dom Twist:
>And how is that any different from backing away, parrying like a good 'un,
>and making lots and lots of Fast Talk/Orate rolls?

In RQ, the talker must parry/dodge to avoid getting injured. The mechanics for convincing people are blunter and less versatile. The array of possible abilities to use is limited. I find that HW handles the situation more fluidly. But overall, not much different.

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