> [Nobody normal has heard of Argrath] ... This is why Pendragon is a
> poor model whereby to prognisticate about Glorantha-based games.
Any such "prognostication" I have seen hinges around campaign styles (e.g. following a timeline, having historically-significant adventures, important starting characters, family/clan/social focus, ) or rules similarity (e.g. d20-based BRP-like system), not presumed appeal to the general market. I think your example misses the point.
Regards, Nick
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