<< HW Mastery *is* far more than a starting character possesses in any
ability.
But it is not unattainably far from a new character's sights. Rather like
90% skill in RuneQuest. >>
I also (without Inside Knowledge) had assumed that a Level of Mastery was an equivalent of 90%, similarly something like [very stong] would be STR 18.
Julian Lord wants to hybridise HW/RQ spirit combat. Now this is an area which may prove difficult to dramatically describe in storytelling mode. At least I think I need some inspiration. I guess there are a few scenes in Biturian Varosh, but if anyone has any ideas on this I, for one, would appreciate them. RQ spirit combat is/was a dreadful number crunch process anyway (IMO) which lacked the detail of RQ physical combat, had relatively few tactics, and could take ages. I hope it can be improved upon.
Keith N
Powered by hypermail