I am sure that Gloranthan problems make RW calendar problems pale into
insignificance, for a start there is no real way to measure time (unless we
count Strike Ranks) as there is nothing reliable to calibrate anything with
(the sun stops, planets speed up and slow down, etc etc). Very 'real' (in
Glorantha anyway) magical effects happen at auspicious moments (worse,
probably, than the millenium bug) and no one really knows what year it is.
(We are constantly told in various sources that Gloranthans refer to some
local event, usually years since the reign of King So-and-So, for their time
keeping).
I always thought that I could write a detective/puzzle style 'adventure' where the players need to find out the date of something or other and have to follow a trail of dodgy date references to do it. Having 10, 4, and 7 day weeks was one fun idea ("the murder happened 20 weeks ago, in the third season, when the moon was full, in Haranshold"). Having differnet number of seasons in different places is good, stars that move at different speeds add to the confusion, and disagreements about exactly who was King, and who lit the Flame of Sartar, and when, are bound to be plentiful. Needless to say I haven't done it yet but...
Keith N
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