> As said, if anyone has any suggestions on how to improve the flavor
>of
> combat, I'd appreciate it. Perhaps messages could be sent to me
> directly to avoid the righteous anger of the RQ-grognards...
Let them grognard a little more (Napoleon would appreciate that): I suggest
that combat has to be more roleplayed than in RQ: if the better rules of HW
are those that allow better roleplaying, methink that you should use this
advantage even in combat situations. Leave your chars more free to manage
their style of melee or skirmish or battle and be more creative with their
enemies' too. I think this could work (but I have zero experience myself, I
admit).
>From: Kmnellist_at_aol.com
>Subject: Beached Giant
>
>Where was his Elder Surf board?
>
>Keith N
It was not a surf board, Keith. T'was the Unbreakable Sword unappropriately
used as a board. A powerful sea entity with strong detect law ability saw
this, was scandalized and slipped it right under the foot of the giant, who
therefore smashed messily on the beach. Poor fellow!
More questing at hand!
>From: aelarsen_at_facstaff.wisc.edu
>Subject: Re: Why the Lunars invaded DP
>
> I would think it would work more the other way. The need to
>enslave Orlanth would be the more secret motive and the desire for the
>outlet to the ocean would be the more public. I doubt the empire is in the
>business of advertizing it's mythic policy goals
It could be, Andrew, but I apply a real world habit: use religion as an
excuse to cover your greed.
In G it could be the opposite, I admit, but I am biased too ;-)
Vox populi vox dei
Ilav
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