"Spirit" magic

From: bjm10_at_cornell.edu
Date: Wed, 22 Mar 2000 17:30:30 -0500 (EST)


Therefore, if I'm reading the signs aright, were one to do a Gloranthan adaptation using "A Different System", what the legacy model of RuneQuest ended up calling "spirit magic" would actually be better modeled as "low powered magic" of whatever ilk.

To reflect the innate inefficiency of "mixing", perhaps characters might be required to "double up" on "redundant" magics.


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