Excitement

From: MOB <mrmob_at_ozemail.com.au>
Date: Mon, 08 May 2000 21:10:09 +1000


G'day all,

Excitement

Martin:
>As I said, it matters little because the HW timeline has it all and more when
>it comes to excitement.

Judging by your recent comments, your idea of what constitutes "excitement" might be different to mine, and many other people interested in Glorantha: "to me the Machiavellian intrigue in the chambers of the palace is less interesting to me than the open war it brings", "violence is a must...", "I just happen to like the VIOLENCE bits the most", etc. I agree with David Cake's comments:

>> Its also easy to see where Martin comes from - he wants to
>> minimise the complexity of the magical succession, so he can
>> get without ado to what he wants from a succession crisis -
>> generals in the mundane world who can send big armies against
>> each other. I personally am happy to have a model that will
>> accomodate both, but a little disappointed that Martin wants a
>> model that cuts out my kind of fun...
>>
>> Be careful, Martin, that your world is the same world as the one
>> all the Lunars see, not just limited to one view of it...
>>
>> The Lunar empire is full of contradictory forces, which is all part
>> of the fun, and I want to see it kept that way.

Well said.

Cheers,

MOB



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