Keith Nellist replied :
>I used to think it was because you would get good echos from the >valley. I
>still think that the Good Canal is an impressive bit of >digging for one
>great spirit. I think it is pretty dramatic; a dead >straight, very deep
>canyon, with sheer walls, heading for the >even-more-impressive sight of
>the block. This is the sort of thing >that would be very scary to adventure
>into; difficult to get out of, >lots of weird echos, darkness, chaos and
>water demons aplenty, strong >links to the Other Side (presumably).
Cool, I like it. I like the reason for the name suggestion as well though I'm going to assume that the river is nameless when the new clan arrives in my campaign and they'll call it Sounder River. Why? Because there are a lot of herds of peccarries living in the area. Why Sounder? Because that's the term for a herd of wild boar, which the Orlanthi would be familiar with and they're just using the term in their new homeland. Of course I don't really know whether there are peccarries in Glorantha or not but they certainly fit in with the climate.
Oliver D. Bernuetz
http://www.geocities.com/bernuetz
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