Re: Silly Seasons; Broos; Pamaltela; Flying

From: David Dunham <dunham_at_pensee.com>
Date: Sun, 1 Oct 2000 19:44:18 -0700


Alex Ferguson

> > Hmm, maybe the Scotland analogue has some merit after all... :)
>
> Somewhat further south they obviously have decent summers, what with
> all that wine-growing. (South of England 'decent', at the very worst
> case; more Continental, for my tastes.)

I can't resist pointing out that New York state grows grapes too. (Unfortunately, I moved to Washington state before I started drinking wine, so I can't say how good NY vintages are.)

And we know that Clearwine is an ice wine -- it has to freeze to be good.

Peter Metcalfe

> > Surely the Lunar philosophers
> >take just-hatched broo larvae and give them a proper upbringing, i.e.
> >turning them from wolves to dogs. (Or in Glorantha, back to the
> >primal broo before they became corrupted.)
>
> I don't think Lunars can do this and it would be a negation of
> their philosophy in any case.

I assume you mean it doesn't work -- they remain of broo nature. Clearly it's possible to raise a broo and teach it manners, etc.

Given the number of philosophies extant in the Lunar Empire, I'm not sure why it'd negate all of them.

After all, you can then send the well-trained broo to an enemy as a gift, and wait for its true nature to come out. Perfect Dart War move.

BTW, thanks for the handy explanation of the Pamaltelan maps. (Which, BTW, don't show much about the storm gods invading Umathela. Not that surprising, since they are from an Agimori viewpoint)

Andrew Larsen

> One of my Orlanthi characters is thinking about questing to gain the
> power of flight. Any ideas about myths that would work for this?

Gosh, I always figured that Orlanth had this as an innate power. In Hero Wars, you'd just join the Vanganth subcult, no heroquesting required.

A plausible quest might involve proving dominion over other air spirits (the Vadrudi, for example), since I imagine *controlled* flight is the hard part (probably any Orlanthi could improvise magic to be carried on an already-existing wind).

David Dunham <mailto:dunham_at_pensee.com> Glorantha/HW/RQ page: <http://www.pensee.com/dunham/glorantha.html> Imagination is more important than knowledge. -- Albert Einstein


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