> One of Greg's objectives with Hero Wars is that lone Heroes can't
> defeat warbands.
>  At least that's what I understood him to mean, and it's borne
> out by the combat system.
Unfortunatly its not that clear cut. A fight between a hero and 50 individuals will go badly for most heroes, but a fight between a hero and a warband (treating the warband as a single entity) will take forever, but leave the hero in almost no danger... Whether a hero can carve up a warband or not is, as everything else in Hero Wars, a Narrator's decision.
A detailed discussion of this probably belongs on a different list, though.
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