> An Orlanthi clan is a mixture (mostly Theist, but with some animists:
>Kolati, (what's the Earth Witch's name?), Odayla (animist now?)),
Odayla is a theistic deity.
>Orlanth himself is a mixture -- he is a god who knows some dragon magic,
He is a god who fights dragons. The only time he was their friend was when he was beguiled.
>rules over spirits(Kolat, again),
Kolat may rule over spirits but Orlanth does not.
>The Red Goddess is even more of a mix -- she has sorcerous parts, theistic
>parts, mystic parts, and presumably animist parts, as well as a touch of
>chaos and maybe some draconic power somewhere.
The Goddess is a theistic deity with a transcendent self. Chaos also makes up a large proportion of her. Animist powers (Jakaleel) and Sorcery (Makabeus) are known within her but seem to be minor.
>Similarly, the landscape around an Orlanthi Tula will be a mix of things,
>mostly animist and theist.
The landscape will be mostly theist. Spirits will come a distant second.
>Your god-talkers can deal with the daimon in the hill to get the
>rockslides to stop, but the forest spirits will require a visit
>to the Earth Witch.
Just because the Orlanthi refer to them as forest spirits does not mean they are spirits in a God Learner sense. They can easily be daimones and contactable by a God-talker.
>Zzabur, who can calculate the circumfrence of the Universe, cannot define
>its center, the Invisible God.
He can. Whether the Invisible God (that which is knowable) equals the universe is a separate philosophical issue altogether.
Powered by hypermail