Re: Changing the Magic of a Land

From: Alex Ferguson <>
Date: Thu, 20 Sep 2001 16:51:16 +0100 (BST)

Greg Stafford:
> I am not sure that you could actually change the magical alignment of the
> land. That is, the actual material of the world is made mostly of "mixed
> stuff." See Thus you would
> not be able to clear the land and then make it sorcerous.

I understand what you say about "everything is made of everything"

> I think so. Thus you might discover, after clearing that patch of marsh (or
> Praxian Waste, or Snakepipe Hollow) that the land was actually a powerful
> Animist site, but that it was suppressed by some ancient cleansing,
> imprisoning or other suppression.

Isn't one of the morals of HQing that there's a fine line between discovering or proving something, and actually _making_ it true? (i.e., any sufficiently advanced heroquest is indistinguishable from reality.)

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