Greg Stafford:
> I am not sure that you could actually change the magical alignment of the
> land. That is, the actual material of the world is made mostly of "mixed
> stuff." See http://www.glorantha.com/new/everything.html. Thus you would
> not be able to clear the land and then make it sorcerous.
I understand what you say about "everything is made of everything"
- but is that mixture itself immutable? If it's dependent not simply
on one's "quadrant", but on the ancient mythicm events that helped
shaped its mythology, isn't it equally possible that _future_ mythic
events, if of a sufficient "scale" (lemmehearyallsay, "the Hero Wars")
can change them in much the same way? Or indeed, smaller events, on
a more localised scale. (Like say, a clan giving worship (of some
unspecified sort) to the local wood spirit for a century or three.)
> I think so. Thus you might discover, after clearing that patch of marsh (or
> Praxian Waste, or Snakepipe Hollow) that the land was actually a powerful
> Animist site, but that it was suppressed by some ancient cleansing,
> imprisoning or other suppression.
Isn't one of the morals of HQing that there's a fine line between
discovering or proving something, and actually _making_ it true?
(i.e., any sufficiently advanced heroquest is indistinguishable from
reality.)