Re: Werepigs

From: Trotsky <TTrotsky_at_blueyonder.co.uk>
Date: Mon, 01 Jul 2002 17:50:52 +0100


Greg:

>>RE: weretigers and were pigs, etc.
>>
>>Original RQ included quite a bit that was not Gloranthan in origins, much
>>of which has been since confirmed to be so and some which has never quite fit.
>>
>>The original werebeasts were not Gloranthan, but were included by the RQ
>>authors because they were interesting, cool or were in D&D.
>>
>>Werebeasts, indestructible to normal weapons like traditional werewolves,
>>were such critters. Subsequent finagling to make them fit within the
>>context has been interesting and entertaining, but ultimately fruitless for
>>me because they just did not fit within the hsunchen origins. I never
>>though of the original RQ werepig to be Mraloti. My shortcoming, perhaps,
>>to not adjust my mind to such possibilities. In the larger view of having a
>>fun game I am happy to embrace such strange beings, however.
>>

Not really all that strange, at least in the way I interpreted them. The Mraloti are obviously hsunchen, and don't have the sort of immunities ascribed to the RQ2 werepigs. Nor (obviously) are they chaotic, as the werepigs were said to be. However, when writing up the Mraloti keywords, I gave them abilities that reflected the Tusk Brother descriptions - so they automatically get Toughness (1 pt natural Armour) and Keen Smell (Sniff Out Food 90%) in their cultural keyword. Naturally, both have similar personalities anyway (hence Distrust Outsiders and Stubborn in the keyword) because they're both emulating the same creature - in the same way I'd imagine the Vanchite theist racoon worshippers have a somewhat similar personality to the
thieving-bastard-trickster-loving-Lotari racoon hsunchen of Ralios, even though they aren't at all related in any other respect.

What Sartarites call Tusk Brothers are just Mraloti with cool spirit magic, IMO. They've muddled up the myths about the Cursed Telmori with those about Mraloti (and Hsa and Rathori), and think that they're all like that, whereas it's just a few. The few that your PCs met in your RQ2 campaign, in fact :-)

--
Trotsky



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