Re: Atrocity

From: Trotsky <TTrotsky_at_blueyonder.co.uk>
Date: Mon, 09 Sep 2002 18:15:51 +0100


Peter Larsen:

>Trotsky said:
>
>>>Again, this is a large part of the point I'm trying to make. Naturally,
>>>nobody plays a game with the intent of getting angry or upset, but
>>>different people have different levels of tolerance. Atrocities are the
>>>sort of thing that could ruin my enjoyment of a game, so I minimise them
>>>- and I like to have an in-world reason *why* they're not occurring much
>>>in my games, rather than just making it blind GM fiat. YGWV, indeed.
>>
>
> It's also possible, I think, to let the players know that
>atrocities are happening but not dwell on the details.
>

Yes indeed; fair point.

> _Orlanth Is Dead_ does a pretty
>good job of presenting the awfulness of the Bad Winter without dwelling too
>much on the grisly details.
>

Yes, it certainly does. The best bit of the book, IMO.

-- 
Trotsky
Gamer and Skeptic

------------------------------------------------------
Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/



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