Blessings can, of course, increase the chances of conception, or the like= lihood of an uncomplicated pregnancy, but to suggest that they are in any= way *necessary* for conception just doesn't feel right to me. Describing= conception as a heroquest might be true on some deep level (whatever tha= t may mean) but I don't find it all useful as a description. IMO concepti= on appears, to the external observer, just as it does in the Real World a= nd I really don't have any interest in faffing about with alternative opt=ions for something so basic.
The Malkioni have rites associated with childbirth and, of course, with t= he naming of the child some time later. The latter, is indeed a sort of h= eroquest, in that its a magical ritual which introduces the child to the = community. The former is, IMO, a less formal affair, but it still has mag= ical consequences and so is a heroquest of sorts, too. But conception is = not, in and of itself, a sacred thing in Malkionism (although it can be i= f you're married). Yes, its a magical act, because it creates a vessel fo= r a new soul, and this type of thing is clearly magical in Glorantha, but= its a form of magic so basic that I think describing it as a heroquest i= s unhelpful and broadens the definition of 'heroquest' so far as to rende= r it almost meaningless. By this definition almost *anything* can be a he= roquest and we suddenly need a new word for what we've called 'heroquesti= ng' in the past and now becomes merely a subcategory of the all-encompass=ing term. I just can't see any advantage in this.
If its seriously being suggested that there is some way in which concepti= on in Glorantha is observably different than in the Real World, which flo= ws from considering conception as an 'instinctive heroquest', then, well,= run with it if it works for you, but all I can see is 'Not In My Glorant=ha' :-)
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Trotsky
Gamer and Skeptic
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