Re: Babs

From: Donald R. Oddy <donald_at_grove.demon.co.uk>
Date: Tue, 15 Apr 2003 13:18:51 GMT


In message <1050404780.2012119.0_at_[62.253.240.28]> glorantha-request@rpglist= .org writes:

>From: "Jane Williams" <janewilliams20_at_yahoo.co.uk>

>Do you see Nochet as being clan-based, then? I'd thought as it's a big cit=
y,=20
>things would have been different there. Though I must admit I'm not too su=
re=20
>how.

I haven't really got my head round how Heortling cities are organised but I would think the clan structure is still there. It may have started to mutate into guilds where a particular clan specialises in pottery while another specialises in weaving. The primary loyalty would still be the=20 clan with the city ring serving the same purpose as a tribal ring.

There will be a proportion of outsiders - people who don't belong to any of the city clans - probably regarded with a great deal of suspicion until they have proved themselves and established relationships with one or more clans. Being in good standing with your cult would help achieve that. Some Babs cultists will certainly have ended up in that position either because their clan has been destroyed or their relatives can't cope with a mad woman living among them. Many more will still be accepted by their clan because they can contribute - a guard who=20 frightens thieves is as useful in a city than the countryside.

--=20
Donald Oddy
http://www.grove.demon.co.uk/

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