> A lot of hero myths tell about heroes acting in the mundane world and
> history. Although you could repeat their acts, such a quest is
> grounded in the mundane world. For example, if you seek Indrodar
> Greydog's magic, you must go to the Upland Marsh. And what's the point
> of the quest and what justifies the magic you gain if not slaying some
> enemies in the Marsh?
>
> Jerome
>
IIRC,
ALL heroquests are enhanced by going to the correct mundane site; e.g.
any Hill of Gold quest can be performed from any hill which the ritual
mythicly identifies as THE Hill of Gold but performing it from the spot
in Vanch (I think. Well seperated from texts right now.) where the
Godtime event happenned gives you mythic brownie points.
Should the worship of Inrodar spread far enough some smart cookie will
work out a way to make any old bog perform the function of the Upland
Marsh. MGF dictates that this should be accompanied by a rise in undead
activity locally & political or social consequences for said smart
cookie.
So in a sense all heroquests are grounded in the mundane world as this
IS where they took place. When is more questionable as historical events
can also be mythical & therefore part of the Godtime as other posters so
ably argue.
D
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End of Glorantha Digest