Common Magic

From: Peter Metcalfe <metcalph_at_quicksilver.net.nz>
Date: Tue, 25 May 2004 14:41:09 +1200


Joerg:

>Adult communal worshipper is what you become with the adulthood rites.
>That's access to common magic.

Not so. Communal worship provides Divine Aid. Common Magic does not require initiation into a pantheon.

David Dunham:

> >The only restrictions that I can find are sex and learning divine magic.
> >Learning common magic or having innate magical abilities is fine.

>In our Heortling games, children cannot learn any magic, as per
>Thunder Rebels p.58. (Admittedly TR was written before the game
>system had common magic, but it says "forbidden certain things (such
>as having sex or learning magic).")

That's referring to the magic of the gods. Common magic is ordinary magic, such as lucky charms given to you by your aunt, a magic cantrip to harden conkers or a run fast feat so you can escape from the rotroot brothers. It defies common sense that Orlanthi prohibit their kids from knowing such magic.

--Peter Metcalfe

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