> Two more advantages
> 1. A theist has to give up his common magic feats upon
> becoming a devotee, but an animist does not have to give up
> his common magic charms even upon becoming a shaman.(granted
> wizardry has the same advantage.) 2. Shamans are not limited
> to learning one magical Secret
And another: charms auto-activate. At the start of an unexpected fight, you can have one Feat going, but potentially half a dozen or so charms.
End of Glorantha Digest, Vol 11, Issue 78
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