Re: Chalana machin

Auteur: Julian Lord <julian.lord_at_...>
Date: Sat, 12 May 2001 10:01:51 +0200


H Carteau :

> Chalanna Arroy utiliserait le prodige de Sommeil uniquement pour endormir les
> patients, pas pour calmer un excit� qui veut trucider ses amis ?
>
> Nope, Nope. Endormir une parturiente ou un malade dont on cherche �
> diagnostiquer le malaise n'est PAS toujours une bonne id�e. Ne confondons pas
> analg�sie (suppression des sensations douloureuses) et anesth�sie ...

... hum ... en fait, le prodige "Sleep" est dans une affinit� appel�e "Calm Fear". C'est donc pas AMA un sort d'attaque. J'ai voulu g�n�raliser au lieu de citer ; mais comme c'est d�sormais publi�, voici ce qui �tait dans la pr�-version de Storm Tribe :

Mental Skills: Mythology of Chalana Arroy, Mythology of Lightbringers Virtues: Impartial, Pacifist, Calm, Fearless

Disadvantages
Chalana Arroy healers foreswear all violence and bloodshed. They must never act to harm a creature or the
world. They must be impartial when healing � an enemy�s life is as important as a friend�s.

Devotee Worship
Devotees of Chalana Arroy spend 60% of their time and resources in doing the goddess�s work. Most work
in the Temple-hospitals, but a few are wandering healers of the Ferace subcult. Ideally, Chalana Arroy devotees should sever ties with their family and clan, becoming absolutely
impartial. However, no rite exists to guarantee this. A Devotee should have no Relationships other than
with the Temple. It is acknowledged that this is difficult for most people, but it is encouraged by the cult.
Devotees of Chalana Arroy have the same advantages and disadvantages as Initiates. The Chalana Arroy
healer is inviolate in the eyes of most people. Almost anyone harming a healer would become an outcast.
Healers are always welcome at feasts and festivals and are much honored. Many non-Chalana Arroy
temples set aside a Healer's Room, reserved for any wandering healer who needs a place to stay. Healers
are loved by the poor and helpless.
Devotees may use the Feats of their affinities.

Magic Keyword

Affinities:
Calm Fear (Quiet Everyone, Sleep, Soothing Song, Stop Berserk Rage, Stop Panic)

Heal Wounds (Heal Chaos Wound, Heal Dying, Heal Injury, Heal Poisoned Wound, Regenerate Damage Fully, Stop Bleeding)

Secret: Resurrect Other (Otherworld magic.)

......................................

Julian Lord

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