(Message rqd:53) Return-Path:Received: from Holland.Sun.COM (sunnl) by homeland.Holland.Sun.COM (4.1/SMI-4.1) id AA00810; Sat, 26 Jun 93 17:16:09 +0200 Received: from glorantha.Holland.Sun.COM by Holland.Sun.COM (4.1/SMI-4.1e) id AA13503; Sat, 26 Jun 93 17:15:38 +0200 Received: by glorantha.Holland.Sun.COM (4.1/SMI-4.1) id AA27009; Sat, 26 Jun 93 17:15:09 +0200 Date: Sat, 26 Jun 93 17:15:09 +0200 Message-Id: <9306261515.AA27009@glorantha.Holland.Sun.COM> From: RuneQuest-Request@Glorantha.Holland.Sun.COM (RQ Digest Maintainer) To: RuneQuest@Glorantha.Holland.Sun.COM (Daily automated RQ-Digest) Reply-To: RuneQuest@Glorantha.Holland.Sun.COM (RuneQuest Daily) Subject: RuneQuest Daily, Sat, 26 Jun 1993, part 1 Precedence: junk Status: OR The RuneQuest Daily and RuneQuest Digest deal with the subjects of Avalon Hill's RPG and Greg Stafford's world of Glorantha. Send submissions and followup to "RuneQuest@Glorantha.Holland.Sun.COM", they will automatically be included in a next issue. Try to change the Subject: line from the default Re: RuneQuest Daily... on replying. Selected articles may also appear in a regular Digest. If you want to submit articles to the Digest only, contact the editor at RuneQuest-Digest-Editor@Glorantha.Holland.Sun.COM. Send enquiries and Subscription Requests to the editor: RuneQuest-Request@Glorantha.Holland.Sun.COM (Henk Langeveld) --------------------- From: staats@Athena.MIT.EDU Subject: Re: RuneQuest Daily, Fri, 25 Jun 1993, part 2 Message-ID: <9306251717.AA08961@m1-142-11> Date: 25 Jun 93 17:17:37 GMT X-RQ-ID: 1175 Henk, I'll be in Europe from June 27 till July 21. Please suspend my subscription to the Daily between now and then. Thank you very much! In service, Rich --------------------- From: paul@phyast.pitt.edu Subject: Re: RuneQuest Daily, Thu, 24 Jun 1993, part 1 Message-ID: <9306252129.AA03677@bondi.phyast.pitt.edu> Date: 25 Jun 93 21:29:53 GMT X-RQ-ID: 1176 Let me support Graeme on sorcery in the Lunar Empire. Etyries Initiates are specifically allowed to know sorcery; some of them must learn it. I would guess that Irripi Ontor would allow it as well (and have weaker Rune Magic than Lhankor Mhy.) I tend to think of the Lunars as much like Persians. The correspondences go like this: Yelm's Empire --- Sumerian-like (this is so obvious, look at myth of An and Enlil) Dara Happan Empire - Babylonian Carmanian Empire - Assyrian Lunar Empire - Persian Orlanthi: Tarsh, Aggar, etc: Ionian Greeks in cities like Miletus under Persian Rule Sartar & Heortland: 'Free' Greeks (except they lose for a while) Argrath: Vaguely Alexander-like Note the Red Emperor's personal cult has a rather Oriental flavor (here Orient in the ancient sense of Persian, etc.) rather than a Graeco-Roman flavor. - Paul P.S. I sent Adam the Ogre and Quaking Vine stuff, people need not send him 100 copies. --------------------- From: joe@sartar.toppoint.de (Joerg Baumgartner) Subject: Orcs, Ogres, Sun Gods and Earth Gods, God Learners Message-ID: Date: 26 Jun 93 14:30:03 GMT X-RQ-ID: 1177 ___________________________ Greg Fried in X-RQ-ID: 1166 >>> to Michele Finelli: If it's orcs you want, they figure prominently in the RuneQuest Gateway publication Griffin Island, available from Avalon Hill. Orcs are simply not part of the OFFICIAL GLORANTHAN mythology. They are a creation of JRR Tolkien, not Greg Stafford. There's no reason you can't fit them into your own version of Glorantha, though. Perhaps as a tribe of Trolls who willingly gave themselves over to Chaos. <<< Well, on my RQ-campaign world (not Glorantha) Orcs are the blasphemous product of enforced Elf-Troll interbreeding, creatures neither of light nor of darkness, thus gaining immunity to iron, but losing the ties to both their ancestors' Runes. (Elves BTW are no vegetables, but descended from twilight nymphs, an opposite to hags, who are darkness nymphs with some importance in troll descent. The Aldryami were always too cute for my taste, I prefer the tree spirits from Vikings for humanoid plant life.) >>> to Steve G: >I know nothing about Elmal. (Is there a god Yio too?!) The short answer is "go read _King of Sartar_". To elaborate, Elmal was a thane of Orlanth's, who guarded his homestead while he quested to restore the Sun. His cult was that of an obedient guardian spirit of light, a solar cult tamed to accepability amongst storm people. Later, the Orlanthi Elmal was identified with the elves' god of last light, and other Solar myths from the north. KoS is very revisionist, claiming that the Yelmalio cult didn't exist until ~1450ST (compared with its activiy in Prax c800ST mentioned in _Cults of Prax_ - or even the post-KoS published _River of Cradles_). <<< A solar cult tamed ... Good description. Still I'd say that Elmal is Yelmalio Stormfriend, who followed his former enemy Orlanth south after their hill of gold duel and never met Zorak Zoran at Bikhy. He the wed one aspect/daughter of Ernalda and defended the court of Storms against chaos. As an aside: The female Earth goddesses seem to have no regard fr generations. I finally got a chance to look into the RQ companion and learned that Argan Argar wed Esrola, not Ernalda; still he figures as husband protector in Melisande's Hand. So I tend to agree now to a reply I got some Dailies ago form Nick Brooke: "Esrola=Asrelia". The three aspects of Earth, virgin, mother and crone, benevolent or malevolent, seem to be impersonated by many entities who are female deities of the Earth. What happened to the male Earth deities, by the way? There is mention of two of them in the legends: Genert, who died fighting chaos, and Molandro, who led the combined forces of chthonian powers against Yelm in a contest for the rule of the world, and was subdued by means of magical intruments. Oh, and Mostal and Stone, of course. But I'd figure that there must be more; maybe Barntar is one of them included into the Orlanthi pantheon. Lodril seems to have displaced some, but there must be more plow-gods. Who are they? >>> Other attributes of Yelm are of healer and harpist; I presume that there are different cults to carry those, if they are of importance to your culture? <<< E.g. one aspect seized by Yelm is Arroin, the grandson of Glorantha, son of some unknown deity (Aether?) and Chalana Arroy? And why the harpist? The harp, Harana Ilor, is said to have been introduced by Umath in old Orlanthi tales. Yelm later seized this, and used it against Umaths son in a contest of music, yes, but did he create it? If Stasis wasn't aligned with Stone (thus with Earth), I'd assign it to Yelm. ____________________________ Paul Reilly in X-RQ-ID: 1167 >>> > Does Glorantha have room for more Sun gods other than Yelm? There are many examples of Gloranthan deities who have 'children' that are aspects of themselves. The Earth Goddesses may be considered as aspects of one goddess. Yelmalio is also an aspect of Yelm. In some cults this is quite explicit, in others it may be implicit. Thus the Dara Happans worship the Sun of Time as one Aspect of the Eternal Sun; your Islanders worship Yalem as Yelm's son. I really don't see any conflict here. <<< And there is the Yu-Kargzant (sp?) of the Grazers, which differs greatly in cult requirements etc. from Dara Happan Yelm worship. >>> It also makes sense for the White Moon to be in the Underworld. She is born in Godtime, is sundered. Her blood is spilled and soaks the earth that later becomes the Red Moon (leaving the Crater). Her body is sundered, part hangs on as the half-dead Annilla, parts crash to earth as the Blue Moon Plateau and other areas. Her spirit (White Moon) goes to the Underworld. It's a reasonable mythology, not consistent with what I think, but Gloranthans don't have to be consistent with each other. <<< I'd have expected some place in Slon with signs like "Do not trespass, Moon under construction" :-) Seriously, I don't see any Lunar connection in Peloria before the construction of the Red Goddess other than the Blue Moon Plateau. The colour red in the Redlands is attributed to the bloodletting there between the Dara Happans and the Pentians. I don't know where the Red Goddess got her colour. Maybe by conquering the Crimson Bat? _______________________ Finula in X-RQ-ID: 1169 First of all: I liked the general idea about the ogre society a lot, there are a lot of ideas in it I used for an ogre society on my own gameworld. The carnivore unable to produce some necessary proteins himself is an idea fitting very well into my ogre-only society. They are in some ways a copy of the Fomorians in old irish sagas. They rely on sacrifices by conquered human primitives, and had once ruled over a large barbarian people in alliance with elves, too. In those good old days they had sacrifices aplenty, but when the Vikings arrived in their rear, the empire faltered. Their religion consists of sorcery and demon summoning, i.e. atheism. >>> More on Ogres I agree that the biology stuff is not necessary for an Ogre writeup for RQ. It's in there because I wanted people to see that they actually work from a sociobiological viewpoint. There is a niche for them in the real world. They could actually exist. <<< I disagree - the biological bit is not necessary for Glorantha, ok, but it makes up wonderful possibilities for other worlds, e.g. mine. There's more to RuneQuest than Glorantha only... >>> They have physical disadvantages which go along with their specialization. Yes they are stronger, but stronger means that they have less flexibility in their arms. They are set up more like a chimps arms. Very good at pulling something towards itself or tearing apart but not so good at throwing. (Hence the crossbow is favored) The shoulders are muscle bound. Humans are far better at long distance running. If the Ogre can't win in the first 200 yards, he isn't going to. They are designed to lie in wait and spring rather than running something down. They are all fast twitch muscle. <<< That's the kind of reasoning I'd like to see in rpg supplements, a sound combination of fantasy and natural sciences. ____________________ Rog in X-RQ-ID: 1174 >>> Am I mistaken or is there a very good chance that The God-Learners might have managed to break the great compromise from "the inside" and be waiting to jump back into time? <<< My very uneasy feeling. When the compromise stroke back, and all the mundane plane crept up to them, why not risk emigration to the hero plane? I doubt that Jrustela sunk in just one day. There might even be some archipelago somewhere to the west where some of the Jrusteli cities were moved, copying the efforts of Zzabur with the main part of the Brithini Islands. >>> On the subject, when one refers to "The God-Learners" doing all these nasty evil understanding the cosmos type things who does one actually mean, the ruling council, their "scientists", everyone around at the time? <<< >From the description of the machine war in KoS I'd say that meant are the scientists and magicians, and made responsible were these plus the rulers who allowed or even furthered this, and the populace which embraced these wrong ways. -- -- Joerg Baumgartner joe@sartar.toppoint.de