From: RuneQuest-Request@Glorantha.Holland.Sun.COM (RQ Digest Maintainer) Sender: RuneQuest-Request@Glorantha.Holland.Sun.COM (RQ Digest Maintainer) Organization: Lankhor Mhy and Associates To: RuneQuest@Glorantha.Holland.Sun.COM (Daily automated RQ-Digest) Reply-To: RuneQuest@Glorantha.Holland.Sun.COM (RuneQuest Daily) Subject: RuneQuest Daily, Thu, 06 Jan 1994, part 1 Message-ID:Precedence: junk X-RQ-ID: Intro This is the RuneQuest Daily Bulletin, a mailing list on the subjects of Avalon Hill's RPG and Greg Stafford's world of Glorantha. It is sent out once per day in digest format. More details on the RuneQuest Daily and Digest can be found after the last message in this digest. --------------------- From: malcolm109@aol.com Subject: Manirian Map Index Message-ID: <9401052209.tn10771@aol.com> Date: 6 Jan 94 03:09:25 GMT X-RQ-ID: 2741 Since a number of folks expressed interest in the index here it is. I hope it proves to be of some use. I have listed below all the maps I used in the index. Each map has been assigned a number. In the alphabetical listing of place names the number(s) of the map(s) on which that name appears follows the name on the right. Name variants follow each place name in parenthesis. THE MAPS Sartar and Environs 1 RuneQuest II A Portion of Sartar 2 Apple Lane/Snakepipe Hollow The Apple Lane Region 3 Apple Lane Snakepipe Hollow 4 Snakepipe Hollow Maniria: Major Regions 5 Glorantha: Genertela, Crucible of the Hero Wars Maniria: Detail 6 Glorantha: Genertela, Crucible of the Hero Wars Dragon Pass and Northern Kethaela 7 Glorantha: Genertela, Crucible of the Hero Wars The Region around the Grey Dog Inn 8 Tales of the Reaching Moon Sartar Tribes Map 9 Tales of the Reaching Moon View of Boldhome and Vicintiy from the East 10 A Rough Guide to Boldhome Dragon Pass 11 A Rough Guide to Boldhome ****There were a number of names on this map in the Holy Country I could not make out. Kethaela or the Holy Country 12 King of Sartar Sartar and Tarsh 13 King of Sartar Argath's Lands 14 King of Sartar Dagori Inkarth 15 Trollpak ****For this map I have noted only those names on the left side of the map. Dragon Pass Boardgame Map 16 Dragon Pass Geo's Inns Map 17 Tales of the Reaching Moon THE PLACES Aeborn's Mark 8 Aggar 14 Alborn's Stead 8 Aldachur 1, 2, 4, 7, 9, 13, 15, 16 Alebard's Tower 9 Alone 1, 2, 9, 13, 15, 16 Alter to Cacodemon 4 Amadhall 15 Amad Trail 15 Amad Tribal Lands 9 Amber Fields 8 Apple Lane 2, 3, 7, 8, 9, 13, 15, 16, 17 Aranwyth Tribal Lands 9 Aristola Forest 6 Arkats Hold 1 Arrowmound Mountain 13 Assembly Rocks 15 Auroch Hills 8 Axe Hall 11 Backford 11 Bachad Tribal Lands 9 Bagnot 1, 2, 11, 13, 16, 17 Bagtrap's Pass 15 Balazar 14 Balkoth Tribal Lands 9 Balmyr Tribal Lands 9, 10 Bar 8 Bastis 6 Battle Ridge 15 Battle Valley 15 Beast Valley 1, 2, 7, 11, 13, 16 The Better Place 15 Big 8 Big Elm Valley 8 Bird Site 10 Black Alter 3 Black Dragon 16 Black Dragon Mountains 15 Black Eel River 14, 15 Black Horse County 7, 13, 16 Blackorm Mountain 13 Blackwell 1 Blue Boar Fort 9, 15 Bocofi Tribal Lands 9 Boldhome 1, 2, 6, 7, 9, 10, 11, 13, 14, 16 Bon Lake 15 Boranni River 15 Borni's Landing 16 Brambleberry Hills 10, 15 Broken Ring 8 Brontosauros Valley 15 Brown Dragon 16 Building Wall 11 Bullflood River 12 Bush Range 2, 13, 16 Caldraland 6, 11, 12, 14 Caroman 9 Castle of Lead(Shadow Plateau)6 Castle of Lead(Dagori Inkarth)14 Centaur Cross 12, 13 Chalk Man Hill 13 Chaos Woods 1 Cherry Ridge 10 Cholanti River 15 Cinder Pits 3, 8 Cinsina Tribal Lands 9 City of Wonders 6, 11, 12 Clearwine Fort 3, 8, 9, 13, 16 Cliffhome 1, 2, 7, 15, 16, 17 Cold Torch Inn 8 Colymar Tribal Lands 9, 10 Copper Town 11, 16 Corflu 14 Crab Shell Town (Crabtown) 4, 15 The Creek 1, 2, 7, 8, 9, 13, 16, 17 Creek-Stream River 1, 11, 12, 13, 14, 16, 17 Cremation Isle 8 Cresent Manor 8 Cross Line 13 Culbrea Tribal Lands 9, 10 Curtali Tribal Lands 9 Dagori Inkarth 5, 6, 13, 14 Dangerford 11, 13, 15 Darsh Peak 10 Daytime Woods 15 Death Line 13 Delecti's Ruin 8, 9, 16 Dew Drop Inn 3 Dinacoli Tribal Lands 9 Ditali Tribal Lands 6 Division Hills 15 Dogbone Hills 15 Dog-Rat Valley 10 Donalf Flats 11, 15 Donalf Stream 15 Donbry 11 Donkey's Only 4 Dozalin River 15 Dragonewt Wildlands 11 Dragon Creek 15 Dragon Pass 5, 6, 7, 13 Dragon River 15 Dragon's Eye 1, 6, 7, 8, 9, 11, 13, 15, 16, 17 Dragonspine Hills 13 Drum Point 10, 13 Dry Spot 8 Duck Ferry 8 Duck Point 1, 2, 8, 11, 16 Ducks Tribal Lands 9 Duck Valley 8, 13 Dundealos Tribal Lands 9 Duel Field 13 Dunstop 1, 11, 13, 16, 17 Durengard 11 Dwarf 1, 2, 4, 7 Dwarf Ford 4, 13 Dwarf Mine 11, 16 , 17 Dwarf Run 13, 16 Earthshaker Temple (Temple of Maran Gor)(Shaker's Temple) 1, 2, 13, 16 Eastern Rockwood Mountains 7, 14 Elder Hills 3 Elken Vale 10, 15 Engoli's Fold 15 Enothea Cut? 10 Erena's Trail 15 Esrolia 1, 6, 7, 11, 12, 14 Fairjowl 10 Fallen Hills 13 Falling Ruin 16 Famegrave 8, 16 Famous Bell 10, 15 Far Point 1, 16 Farvine 8 Filichet 11 For Loss Hills 15 Fort Engoli 15 Four-Winds Hill 10 Fox Hollow 10, 15 Furthest 1, 6, 7, 11, 13, 16, 17 Gardinl? 13 Gejay Hills 15 Geo's Aldachur Inn 17 Geo's Alone Inn 17 Geo's Always Open Inn 17 Geo's Boldhome Inn 17 Geo's Cave Inn 17 Geo's Creek Inn 17 Geo's Duck Inn 17 Geo's Horsing Around Inn 17 Geo's Jonstown Inn 17 Geo's Last Stop Inn 17 Geo's Outer Inn 17 Geo's River Inn 8, 17 Geo's Runegate Inn 17 Geo's Shaker Inn 17 Geo's Swenstown Inn 17 Geo's Wilm's Church Inn 17 Giant's Stairs 15 Giant's Stile 15 Giant's Walk 4, 15, 16 Glass Wall Fort 4, 16 Glowline 13, 14 God Forgot Islands 6 Goldedge 1, 11, 13, 16, 17 Golden Horse Valley 7, 13 Good Ale ? 8 Good Farm Vale 15 Goodfork 10 Goodhaven 10, 15 Good Hill 8 Grazelands 1, 7, 11, 13, 14 Green Dragon 16 Greenhalf 15 Grey Dog Inn 3, 8 Grizzley Peak 13 Grubfarm 15 Guardian Hills 13 Handra 6 Harvest Home 8, 9 Haunted Lands (Shadow Plateau)1, 6, 11, 12 Hendrikei Tribal Lands 1, 7, 12, 14 Heortland 6, 7, 11 Herongreen 9, 15, 16 Hidden Greens 14 Hidden Valley 11 High Pole 8 Highwater Falls 2, 4 Hillhaven 8 Holay 14 Honor Rock 8 Hound Knob 8 Howling Tower 8 Humakt's Tower 15 Hump 8 Hunting March 8 Hydra Mountains 7, 11, 13 Hydra's Hill 16 Indigo Mountains 13, 15 Ingan 10 Iristhold 8, 16 Ironspike 15, 16 Isle Dangerous 13 Ivory Plinth 2, 7, 13, 16, 17 Jaldonkill Fort 16 Jaldon's Rest 15, 16 Jaldon's Wrong River 1, 16, 17 Jansholm 1 Jarolar Keep 9, 15, 16 Jaskor's Hold 15 Joh Mith's Path 15 Jonstown 1, 2, 9, 11, 13, 15, 16 Karse 6, 7, 11, 12 Katorplose 6 Kero Fin 8, 13 Ketheala 5 Kheldon Tribal Lands 9, 10 Khorst 6 Killard Vale 10 The King's Road 15 Kordros Island 13 Kosh 11 Kultain Tribal Lands 9 Kust? 8 Larnste's Print 12 Larnste's Table 3, 13 Leaden Hills 1 Lesser Ridges 15 Lion Mountian 8 Lismelder Tribal Lands 8, 9 Little 8 Lizardwood Flats 15 Lizardwood Wilds 15 Locaem Tribal Lands 9 Longdoe Hills 15 Lookout 10 Lookout Isle 8 Lookout Mountain 15 Loom 8 Loom and Shuttle Tavern 8 Lorthing River 15 Lorthing Vale 10, 15 Lost Man Hills 15 Low Temple 11 Lunar Empire 6 Lunar Manor 8 Lunar Tarsh (Tarsh) 1, 7, 11, 14, 16 Lunch Lake 15 Lysos River 7, 11, 12 Machine City Ruin 12 Malani Tribal Lands 9, 10 Mallard Town 8 Malthin River 12 Manirian Islands 6 Manville 8 Marof House 13 Marsh Edge 8 The Marsh Strands 12 Marzeel River 1, 11, 12 Mill Village 8 Milran 12 Mirror Sea Bay 11, 12 Mislari Mountians 6, 14 Mount Passant 11 Mourn Sea 6 Munchrooms 15 Muse Roost 7, 11, 16 New Coast 6 New Crystal City 1 New Fens 6 New Hills 15 New Place 8 New River 12 Nimistor River 6 Nine-Moss Hill 10 Nochet 1, 6, 7, 11, 12 No Man's March 13 North Post 1, 16, 17 North Vale of Flowers 15 Noshian River 6 Nymie Valley 8 Oakstead 8 Oak Valley 15 Odd Tower 8 Old Elf Ruin 8 Old Saint's Road 15 Old Top 8 Old Tower 8 Old Wind Temple (Wind Temple) 1, 2, 7, 13, 16, 17 Oltini Caverns 15 Orlaman's Keep 10 Orlanth's Hill 15 Ormsgone Valley (Red Dragon Valley) 7, 13 Ormthane's Valley 8, 15 Oslir River 7, 13, 14 Ostor Colymar 8 Owlflight Creat 15 Paps 14 Pavis 14 The Pavis Road 15 Pedastal 11 Pegasus Plateau 8, 9 Pennel 12 Perilous Hills 15 Phorthan's Land 8 Pie Hollow 8 Pimper's Block 16 Plains of Prax 16 Poljoni March 15 Poor Village 8 Pralorela 5, 6 Prax 6, 7, 12, 14 Princeros Tribal Lands 9 Proposed Lunar Temple 13 Quackford 8, 13 Queens Post 1, 16, 17 Quintus Vale 13 Quivin Peak 10, 13 Quivin Peaks 3 Rainbow Mounds 3, 8 Ralios 5, 6 Ramalia 6 Red Bird Fort 3, 10, 15 Red Cow 15, 16 Red Dragon 16 Redstone 15 Refuge 6 Richbeer Vale 8 Richberry Trail 15 Richberry Vale 10 Rich Post 1, 16, 17 Ridge of Thieves 15 Rightarm Islands 6, 12 The River 1, 2, 4, 7, 9, 13, 16, 17 Riverine Trade Route 6 River of Cradles 14 Rockwood Mountians 15 Roundstone 16 Rune Gate Fort 3, 8, 13, 16 Runnel River 12 Sacred Top 10 Safe Trail 15 Saird 14 Sambari Pass 13 Sambari Tribal Lands 9, 10 Saronil's Hill 10 Sartar 1, 7, 11, 14, 15, 16 Sartar's Bridge 8 Sazdorf 15 Scorched Valley 15 Shade Table 4 Shadow Plateau 1, 6, 11, 12 Sharl Plains 15 Sheep of Luck Hills 15 Shining River 11 Shuttle 8 Site 8 The Six Sisters 15 Skithi Vale 13 Skull Ruins 16 Skyfall Lake 2, 4, 7, 11, 13, 15, 16, 17 Skyreach Mountains 11, 13 Slave Wall 1, 2, 11, 13, 16, 17 Smelch 6 Smoking Ruin 16 Snakepipe Hollow 1, 2, 7, 11, 13, 15, 16, 17 Solanthi River 6, 12 Solflint River 15 Solthi 11 Solving 11 South Vale of Flowers 15 Spiderlands 15 Spinosaurus Flats 8 Stael's Hills 8, 15 Stagwood 8, 16 Starfire Ridges 3, 8 Starl's Ridge 3 Stinking Forest (Stinkwood) 1, 4, 7, 11, 13, 15, 16, 17 Stoorlock 15 Storm Hills (Storm Mountains) 1, 6, 7, 12, 13 Stone Cross 1, 11, 12, 16 Stonegate 15 Stone Next Ruin 8 Stonewood 1 Storm Walk Mountain 1, 6, 12 The Stream 1, 2, 8, 9, 13, 16, 17 Sump 8 Sun Dome Temple 1, 2, 7, 8, 9, 11, 13, 16, 17 Swan 8, 15 Swan River 8, 15 Swenstown 1, 2, 9, 13, 16 Sword Hill 13 Sword Vale 8 Sylangi Tribal Lands 9 Syphon River 12 Talfort 11, 13, 16 Tamlane Hills 8 Tarinwood 5 Tarkalor Keep 3, 8 Tarndisi's Grove 3, 8 Tarpit 1, 11 Tarsh 1, 7, 11, 14, 16 The Tarsh Road 15 Telmori Tribal Lands 9 Temple of the Reaching Moon 1, 13, 16 Thorgeir's Cow 10 Thunder Hills 8 Tink 8, 9 Toena 15, 16 Too Far 16 Tolar Hold? 11 Torkani Tribal Lands 9 Torkan's Last Fort 15, 16 Torkan's Vale 15 Tourney Alter 14 Tovtaros Tribal Lands 9 Trachodon Marsh 6 Trade Path 15 Trader's Path 4 Trade Site 10 Trader's Valley 16 Tradethink Market 8 Travelling Stone 11, 16 Tres Tribal Lands 9 Troll Lake 9 Troll River 9, 15 Troll Ruin 16 Troll Strait 11 Troll Woods 1 Two-Pine Ridges 15 Two Ridge Fort 9, 15, 16 Two Sisters 8 Two Top 8 Two Wink 10 Upland Marsh 1, 7, 8, 9, 11, 13, 16, 17 Uz River 15 Vale of Bones 15 Vale of Flowers 1, 2, 7, 16, 17 Valley of the Chalk Man 15 Varna's Path 4 Vayshan's Run 8 Vent 6, 12 Visel 16 Volsaxi Tribal Lands 7, 11, 12 Vulture Mountain 15 Waha's Trail 15 Wasp's Nest 7, 16 Wastes 14 Web Valley 15 Wenelia 5, 14 Wenelian Islands 6 West End 4 Whitewall 1, 6, 7, 9, 12, 13 Wild Mountain 10 Wild Temple 1, 2, 11, 13, 16, 17 Wilford 11 Wilm's Church (Wilmskirk) 1, 2, 9, 11, 13, 16 Wintertop 1, 2, 7, 8, 16, 17 Woods of the Dead 15 Wolf Hills 15 Wolf Stand 15 Yellow Flower Isle 8 Zalador River 15 Zanthali Hills 15 1-side Isle 8 2-Faces 3 22 Turns 4 3-Ernalda's Temple 8 --------------------- From: JARDINE@RMCS.CRANFIELD.AC.UK Subject: Sacrfice Message-ID: <9401050927.AA05281@Sun.COM> Date: 5 Jan 94 08:27:00 GMT X-RQ-ID: 2730 Ref: Sacrifice for divine favours. In addition to the Cult of the Bloody Tusk and Black Sun (from various D grade horror movies) you should also look at the Cacodemon Chaos Holy Site in Griffin Mountain (maybe also Griffin Island) where the priest gains benefits from the POW of those sentients which he sacrifices there (I think that the benefit is an increased chance to DI; summon a fiend in this case). ----- Lewis ----- --------------------- From: forester@elvis.srl.ford.com (Brian Forester) Subject: Heading to RuneQuest-Con Message-ID: Date: 5 Jan 94 05:25:33 GMT X-RQ-ID: 2731 To those who might be looking for a ride... My pilgrimage will start early Thursday morning from Ann Arbor, Michigan. I plan to leave Baltimore sometime between 12 and 3pm on Sunday. at work: 313-322-6786 at home: 313-483-7011 email: forester@elvis.srl.ford.com Brian. ps. As of 5 Jan the Columbia Inn Hotel was still honoring the Convention rates for rooms. --------------------- From: okamoto@hpcc101.corp.hp.com (Jeff Okamoto) Subject: Re: RuneQuest Daily, Tue, 04 Jan 1994, part 1 Message-ID: <9401051711.AA28726@hpcc101.corp.hp.com> Date: 5 Jan 94 17:11:51 GMT X-RQ-ID: 2732 > From: sandyp@idcube.idsoftware.com (Sandy Petersen) > > I'd like to hereby denounce Jeff Okamoto in front of the entire RQ > Daily. He's clearly Illuminated himself, and thus is no proper judge > of whether it is a good or bad influence. Perhaps that explains why the myriad monsters that destroyed the God Learners haven't gotten to me yet?-) > I can only point out that I know for a fact that in playing RQ, he > frequently, without coercion of any kind, runs sorcerers. And don't forget the jelmre! > From: jjm@zycor.lgc.com (johnjmedway) > Subject: "protect" ? ! > > History leads credence to the suppostitions that > it was Gbaji who walked away from that final battle. Arkat had become > Gbaji to destroy Nysalor. To add a psychological bent, perhaps Arkat and Gbaji joined together and became a single, new, individual in whom the "destructive through amoral" and "destructive through 'ends justify means'" cancelled each other out? Despite whatever else Arkat did, you can't deny that he contributed mightily to the process of HeroQuesting. Jeff --------------------- From: jjm@zycor.lgc.com (johnjmedway) Subject: Yo! Aussies! Message-ID: <9401051759.AA19304@hp0.zycor.lgc.com> Date: 5 Jan 94 17:59:52 GMT X-RQ-ID: 2733 If any Aussie coming to RQ-Con has a few spare moments, I'd like to get you to pick up a few hard to obtain ( in the U.S. ) items for me. --------------------------------------------------------------------------- | john_medway@zycor.lgc.com | Landmark Graphics Corp | 512.292.2325 | --------------------------------------------------------------------------- --------------------- From: T.S.Baguley@open.ac.uk (T.S.Baguley Thom Baguley) Subject: Rough Guide ... Message-ID: <9401051956.AA27302@Sun.COM> Date: 5 Jan 94 19:56:32 GMT X-RQ-ID: 2734 >From: allan@tcrystal.gla.ac.uk (Allan Henderson) >> As I was reading my copy of A Rough Guide to Boldhome in preparation for >> Runequest-Con. >Sob, weep wail I can't get to the con but if there are any spares left over >after the con I would love to buy one. I can't make it to the con either ... I'd certainly buy a copy if there are any spares ... Thom --------------------- From: T.S.Baguley@open.ac.uk (T.S.Baguley Thom Baguley) Subject: Yara Aranis Message-ID: <9401052010.AA29958@Sun.COM> Date: 5 Jan 94 20:10:00 GMT X-RQ-ID: 2735 Some interesting points made on YARA ARANIS. Most of the suggestions are complimentary. In particular: 1. Use of Dragoon tactics for mobility. 2. Expertise in pallisade and stockade construction. 3. Use of long pikes/polearms (probably wielded by local militia but trained and commanded by Yara Aranis cultists). 4. Use of crossbows (and possibly light siege engines?). 5. Preference for Sable mounts. 6. Units of medium cavalry for countercharges. 7. Suicide infantry tactics (throwing yourself at or under horses??). 8. Special anti-horse and anti-bow tactics. The cult would thus seem to have an organizing role (teaching militia, building defenses) and an active combat role emphasising sable medium cavalry and dragoons. Maybe this would be reflected in the Priest/Rune Lord split in the cult (if Yara Aranis has Rune Lords ...). Thom