Bell Digest v940117p1

From: RuneQuest-Request@Glorantha.Holland.Sun.COM (RQ Digest Maintainer)
To: RuneQuest@Glorantha.Holland.Sun.COM (Daily automated RQ-Digest)
Reply-To: RuneQuest@Glorantha.Holland.Sun.COM (RuneQuest Daily)
Subject: RuneQuest Daily, Mon, 17 Jan 1994, part 1
Content-Return: Prohibited
Precedence: junk

X-RQ-ID: Intro

This is the RuneQuest Daily Bulletin, a mailing list on
the subjects of Avalon Hill's RPG and Greg Stafford's 
world of Glorantha.  It is sent out once per day in digest
format.

More details on the RuneQuest Daily and Digest can be found
after the last message in this digest.


---------------------

From: ddunham@radiomail.net (David Dunham)
Subject: RQ-Con Report
Message-ID: <199401151318.AA02475@radiomail.net>
Date: 15 Jan 94 13:18:39 GMT
X-RQ-ID: 2804

A brief report..

Mike Dawson was selling (and autographing) the nicely-produced Codex. Much
of it's been in the Digest, but I overheard one person say it was worth
buying just for the picture of the Rubble Runner Broo.

The con got started a little late, but other than that, seems to be running
smoothly. The 18:30 starting time meant that many people went hungry during
the first events.

The new "RQ4," "Adventures in Glorantha," was seen. (Distribution of this
draft is going to be more limited than earlier drafts.)

My "Horses of the Sun" went pretty well, even if Nazila Moonsmile managed
to dupe the characters (I didn't create Trusting characters, but nobody
made their suspicious rolls...).

I've got a lot of interesting Home of the Bold stuff to read tonight -- it
looks very well done (including actual Lunars, that I'm going to be loath
to spend).

David Dunham * Software Designer  *  Pensee Corporation
Voice/Fax: 206-783-7404 * AppleLink: DDUNHAM * Internet: ddunham@radiomail.net
(on the road in Baltimore)


---------------------

From: ddunham@radiomail.net (David Dunham)
Subject: RQ-Con Report day 2
Message-ID: <199401160600.AA12955@radiomail.net>
Date: 16 Jan 94 06:00:46 GMT
X-RQ-ID: 2805

A quick report from the 2nd day:

Greg Stafford talked about heroquests. Here are some disjointed notes:
They're no longer Super-RuneQuest. It's not enough just to be a Humakti --
you have to be a good Humakti, you have to be willing to die. Greg hasn't
found a single player willing to go on the heroquest where you're
guaranteed to meet Humakt. He recommended the 2nd posthumous Campbell book,
and made the analogy between Gloranthan heroquesting and roleplaying.
Support from your family and clan is very important (on Orlanth's
Lightbringer Quest, a feather drifting down which revives him represents
the support of Elmal and others who stayed behind). "All ceremonies and
rituals are heroquests -- little ones." "You can be dragged involuntarily
into a heroquest" by an enemy. No change in Glorantha can ever appear
without the Trickster.

I skipped the Nick Brooke session to make sure I got to eat before Home of
the Bold. Which was a lot of fun. Lots of great costumes, good roleplaying,
and confusion. In the end, martial law was declared too late, and the
Sartarite rebellion swept the Lunars out of Boldhome.

David Dunham * Software Designer  *  Pensee Corporation
Voice/Fax: 206-783-7404 * AppleLink: DDUNHAM * Internet: ddunham@radiomail.net
(on the road in Baltimore)


---------------------