From: RuneQuest-Request@Glorantha.Holland.Sun.COM (RQ Digest Maintainer) To: RuneQuest@Glorantha.Holland.Sun.COM (Daily automated RQ-Digest) Reply-To: RuneQuest@Glorantha.Holland.Sun.COM (RuneQuest Daily) Subject: RuneQuest Daily, Thu, 30 Jun 1994, part 4 Sender: Henk.Langeveld@Holland.Sun.COM Content-Return: Prohibited Precedence: junk --------------------- From: alex@dcs.gla.ac.uk (Alex Ferguson) Subject: Joerg uses baiting and misleading subject lines. Message-ID: <9406292243.AA04060@hawaii.dcs.gla.ac.uk> Date: 29 Jun 94 22:43:58 GMT X-RQ-ID: 4926 Joerg: > >> Since there is no nobility but through > >> meritocratic ascension, one can assume these are the ruler class of > >> the Hrestoli system. > > What, and Archbishops aren't? > Just so. Archbishops aren't decision-makers (aka "Talars" in Brithini). I'll think you'll find they are, by the standard sources, such as the G:G box, since we're beating each other over the head with them. > > The Hrestoli don't _have_ Orlanthi subjects, even in Junora, so far as > > I'm aware > The Hrestoli in Old Loskalm don't have any. These make up probably one half > of all Hrestoli in Glorantha. The other half being whom? I think most other alleged Hrestoli aren't part of the Loskalmi Nouveau Idealism, so all bets off for them. As for ex-pat Loskalmi, I dunno. Where are they, for one thing? > > I'm taken with Nick's suggestion that all > > the frothing at the mouth in G:G about the Jonatings is Loskalmi > > propaganda... > I don't think so. A sound measure of oppression belongs to the type of > societies we face on Glorantha [...] I didn't say it was entirely _untrue_ propaganda, but it makes sense that the Loskalmi would be the ones getting all hot-under-the-collar about it, and interpreting events there to suit them. Crusade, anyone? (After we squish the KoW, natch.) > >> Prince is a little defined title, mainly denoting a class membership if > >> used in a late medieval feudal sense: male people belonging to the > >> families of the higher nobility rulers, be they kings, dukes or princes > >> themselves. > > Rulers, not in the sense of "ruling nobility", but of _royalty_. > Royalty as in Dukes... Some (Grand) Dukes are rulers of (itsy-bitsy) countries. Some members of royal families have "Duke" (as well as or instead of "Prince") as a courtesy title (like Duke of Edinburgh), or by granting of lands on a one-off basis from the crown (like Duke of Lancaster, or York). This does not mean that "Dukes belong to the class Prince", or any such thing, since dukes need not be royal the above sense (frex the Duke of Norfolk, an "ordinary" hereditary title, and not a prince of any sort). > There is no royalty in the sense of inheritance in Loskalm (although > there is among the non-Loskalmi Hrestoli). There is? Who, the Jonatings? I'm not convinced they are "Hrestoli" in any sense other than not being Rokari. > > So all Hrestoli Talars are "Princes?" Even the ones who're Kings or > > Archbishop? I doubt it. > Still "prince" seems a better title in English than "ruler"... What's wrong with "Talar"? Or making one up? > > Nope, they say Yelm rises at those (or thereabouts) dates, yup, but before > > that (the first, that is), there _are_ no dates. It's The Moment. Timeless > > reigns. Afterwards, it isn't, and doesn't. Does that sound like the start > > of time to you? Let me rephrase that: doesn't that sound like the start > > of time to everyone else? > Yes, especially the moment at 0 YT. In Godtime. Eh, yeah, that's the "year" I'm talking about. Didn't I just say that? > I think that Yelm introduced a certain scheme of temporal order in his > realm, if he didn't inherit it already from the Celestial Court. And he didn't, according to Dara Happan beliefs. Doesn't it worry you that this is entirely at odds with Theyalan beliefs on the matter, in using this as "evidence" of anything? Doesn't the GRAY history of that period look, in fact, like something of a flimsy tissue of guesswork and fabrication? > I remember you opposing any causality, let alone timshness, of Godtime. > Did you see the light? When did I "oppose" anything? I seem to recall discussing the different _beliefs_ of people in Glorantha, instead of shoe-horning them all into a common "history", which not even the Godlearners bothered doing. If I'm opposing something, it's saying that any particular myth must be "fixed" if it disagrees with the "true" causality. (Eg, the Doraddi on the plummeting sun.) Hell, not even _Sandy_ does that... ;-) Martin Crim: > Alex on causality: > Hrm, I wasn't sufficiently obscure. Hint: Look for the paradox. Eh? I could maybe be bothered looking, if it were remotely clear what was being referenced. > The point of "Lies with Truth" is thinking about who the various > Praxian tribes worship as the sun dome and how they do it. Oh, _that_ The Point. No, I didn't Miss that one. Perhaps we should add an "X-The-Point" field to the digested article header fields if that's what we've to address in followups. Alex. --------------------- From: ddunham@radiomail.net (David Dunham) Subject: Teaching spells incestuously and liberally Message-ID: <199406292256.AA24909@radiomail.net> Date: 29 Jun 94 22:56:26 GMT X-RQ-ID: 4927 Phill Juffs asks >How common are shamans in citys, and if (as I suspect) there aren't very >many of them, where do city folk get the Spirit Magic spells that are not >provided >by there cult? Not very, and they don't. On the other hand, their cult does provide them with more than it appears. As I play it, you can learn spirit magic from any associated cult. This still leaves spells you can't learn. Frex, Orlanth worshippers can't learn Multimissile. (Kind of a shame, them having slings and all.) >Will any cult teach its spells to lay members or strangers for a fee? Depends on the cult. Remember, it takes the priest one whole day to teach a spell (the time recovering Spellteaching). They have many other responsibilities. I think if they don't, it's mostly for practical reasons, like not having available Spellteaching renewal time, after performing duties for initiates. >Maybe wizards could summon Spell Spirits in some cultures, We don't play they can. Spirit magic is alien and disgusting to sorcerers. Harald Smith says >the peasants of the 13th cen Pyrenees were not averse to incestuous >relationships Two things I remember from an anthro class: 1. The incest taboo is universal. They wouldn't need to taboo it if people didn't want to do it. 2. Most people don't _really_ want to marry their sister. In China, poor girls are sometimes married off at a real young age (under 6?). They go to their "husbands" family and are raised with him. Since the two have been raised as brother and sister, it's hard for them to think of themselves as husband and wives when they get old enough, and they often seek sexual partners outside of marriage. Joerg said >the Lunar Empeire, the allegedly >most liberal society on the lozenge with GeStaPo/Stasi-like controlling >organs. Have we seen this from Greg, or in the interpretation of others? --------------------- From: garydj@ditard.dit.gov.au Subject: Magical Ecology Message-ID: <9405297729.AA772938093@ditard.dit.gov.au> Date: 29 Jun 94 16:01:33 GMT X-RQ-ID: 4928 Sandy (Tuesday 28 June) made some good points about the effects of the RQ rules on the magic ecology of Glorantha. While he was focusing on resurrection, the same or similar points can be made about virtually any rune spell including those I see as fundamental to theistic culture (Bless Crops, Cloud Call etc). I have never the liked the idea of priests and priestesses spending x days in the temple to regain their rune magic. It means they either have no time to minister to their flock or they hardly use their rune spells. I don't find either alternative satisfactory. I see the role of priestesses as bringing the benefits of their deities to the world. They should be out and about casting their spells for all who need and deserve them. Barron Chugg has posted some great ideas on following runepathes to gain spells. In terms of RQ mechanics, I see these runepathes being laid out in worship ceremonies. The number of worshippers present would affect the number of runepathes available in a given ceremony. The particular paths would vary depending on the needs and desires of the worshippers and the priestesses leading the ceremony. The important point, in terms of magical ecology, is that the only limit on how often ceremonies are held is the willingness of worshippers to attend. Where there are many worshippers, ceremonies may be held weekly or even daily (nightly?). Thus, an Ernalda priestess can easily recover her Bless Crops spell at plowing time. However, consistent with Sandy's (and others') arguments, Resurrect is not readily available because Chalana Arroy worshippers while widespread, are a tiny minority in most cultures. (All? Is there anywhere Chalana Arroy is worshipped as the principal deity? I seem to have a vague recollection of a great temple to Chalana Arroy somewhere in the Holy Country.) Comments/Flames anyone? Gary James --------------------- From: Urox@aol.com Subject: No Opps. for Women Characters in Loskalm, Prax etc Message-ID: <9406292306.tn191870@aol.com> Date: 30 Jun 94 03:06:46 GMT X-RQ-ID: 4929 I've been following the debate on the lack of opportunities for women in the West, Prax etc and what to do to provide women characters with more interesting roles. It seems to me that many of you are falling into the PC (as in Pol. Correct) trap of assuming that "traditional" women's roles are "bad" qua bad (as oppossed to qua qua "qua"). I recently read a rather controversial book called "Brain Sex" (can't remember the author) by a geneticist which summarizes recent research on the biological hard-wiring of men's and women's brains. The gist of the book is that there are fundamental physiological and hormonal differences which predispose men and women to certain tasks. It provides very strong evidence which disproves the ideas which many social scientists would like to believe that gender roles are societally imposed constructs which keep women as second class citizens. Rather, it suggests, women truly are predisposed in their thinking toward "sterotypical" roles such as child caring, education, nursing, nurturing etc. And men have great advantages in terms of aggresiveness, competition, leadership, math etc. The crucial point of the book is that it is the _value_ which society places on these roles and the penalties it imposes on those who step outside the roles. For example, accept for the moment that women have a predispostion to be better at the nursing aspect of health care and men for administrative/ research roles. Society decides that one groups gets paid $40K and the other $150K. In the world as a whole women do approx 75% of the work and earn 5% of the income (don't ask me where I got that). The point? Most women in Glorantha are probably more fullfilled by traditional _roles_, although like modern women they probably want equal pay i.e respect for equal work. So doesn't this provide plenty of opportunity for women characters? While the testosterone hampered men in Loskalm etc. are busy bashing each other, strutting about self- importantly and mucking things up, women could be moving in their own way to work for issues they feel are important and even establishing new cults/sects for themselves. Any comments? Disclaimer: Yes, I'm male so of course I don't know of that which I speak, but a woman wrote "Brain Sex" so please don't flame me on that unless you've read the book. As far as my own struggle with Glorantha gender roles, sometime I'll write up the saga of my Esrolian Babeester Gorii who had to play Voria on a HeroQuest and lost her "fighting edge" so she had to leave the cult. Now everyone wants me to join Vinga, but I want to be a Grey Sage! Mark Foster. Urox@aol.com --------------------- From: guy.hoyle@chrysalis.org Subject: REPLIES Message-ID: <9406292312.0WLPX04@chrysalis.org> Date: 29 Jun 94 21:12:28 GMT X-RQ-ID: 4930 To Timbee@timbee.rnd.symix.com: Loved the song about my new former herd-man character! (whose name is Fido Two-Big-Clubs). (Yes, Sandy, I know they're maces, but Two-Big-Maces in't as evocative). And to whomever gave Sandy the idea to put an Allosaurus broo into his current campaign: I curse you, I curse you, I curse you. May the curse of Vlgrim Bull-Answers-Thrice be upon your heads; on the other hand, with his 3 POW, you shouldn't worry too much. :) Sandy: Loved the Mister Man piece! The footnotes in the daily version helped clarify the context, too. kSee you all next time. GUY HOYLE (not Guy Robinson) formerly Valgrim Bull-Answers-Twice (who appreciates the sympathy, BTW) aka Fido Two-Big-Clubs "Human Women AIN'T Like Herd Women!" --------------------- From: lindsell@rschp1.anu.edu.au (Graeme Lindsell) Subject: In the dark on Illumination... Message-ID: <9406300608.AA00823@Sun.COM> Date: 30 Jun 94 21:05:44 GMT X-RQ-ID: 4931 In response to Paul's toe surgery, a few thoughts on Illumination. The central teaching of Illumination, we're told, is that chaos is not necessarily evil. This is such a shocking concept to many central Genertelans that if unprepared they go mad, and they adopt an often solipsistic view of reality. I'm not sure that this would be such a shock to the members of other cultures. The Westerner, for example, does not generally distinguish between chaos monsters and inhuman but non-chaotic monsters such as trolls or dragonewts, calling them all "krjalki". The idea that they may not be evil would be considered more the sign of an open mind, as some of them (trolls for example) seem to have accepted a bit of teaching of the Prophet via Arkat. To the Malkionist, the Devil is the great enemy, rather than chaos in general. If a Westerner were to interpret the message of Illumination as "the Devil isn't Evil" she/he would be making a mistake, as the Devil is by definition the moral evil of the world. This may cause some confusion for the Westerner (ie insanity), but could be shown to be wrong. The Kralorelan on the other hand is associated with the Dragons, who were neutral in the battle with chaos. They would see chaos as a threat, but then so are most foreigners. Chaos is only somewhat more repellent: Illumination allows the Kralorelan to overcome his or her repugnance with aspects of the world, and adopt a more philosophical attitude to all of existance. Even the Dara Happan may find the message less shocking: the myths in GRoY show a people more concerned with rebellion than with chaos, and I'm certain that Orlantius is seen as the most evil figure, rather than the Devils and other monsters he helped release. To the Doraddi chaos is another evil force from the North, similar to the Six Legged Empire. (Do the Doraddi see North as the evil direction?). They could probably accept that these people are not all evil, and would even say that only those who attacked Pameltela have shown themselves to be so. To me it seems as though Illumination would be of most concern to the Orlanthi and other cultures of Central Genertela concerned with the war on chaos. Since these are the main cultures we've been shown so far it's not surprising that Illumination is considered such an evil plague to them, as it attempts to refute a central tenet of their faiths. Just to summarise: I don't think Illumination should be considered a fact of such huge importance to thoer cultures. To many others it's message is largely irrelevant or cann't be expressed in ways they would understand. It's interesting that the game mechanic effects of Illumination are mainly of interest to the rune theists, rather than to wizards or mystics, or even the Doraddi. -- Graeme Lindsell a.k.a lindsell@rschp1.anu.edu.au Research School of Chemistry, Australian National University, Canberra. "I was 17 miles from Greybridge before I was caught by the school leopard" Ripping Yarns - Tomkinson's Schooldays. --------------------- From: davidc@cs.uwa.edu.au (David Cake) Subject: Spiders Message-ID: <199406300646.OAA26133@wambenger.cs.uwa.oz.au> Date: 30 Jun 94 06:48:05 GMT X-RQ-ID: 4932 > >All those spiders at SpiderWood (sp?), do they have any religion? > They probably worship Aranea, if anything. If they have no > religion (possible), then they'll still know about Aranea and be > friendlier to a member of that cult. Which is not to say they won't > kill and eat him if they have a good chance to do so. > > > >If the spiders at Doreastor worship aranea, could a troll use their > >temple, or would it take a lot of spider diplomacy to achieve >it. > Whichever's more fun for your campaign. If I were running it, > I'd make the troll do all sorts of things to get the spiders to > approve of him. > It says in Dorastor that the spiders worship Great Ancient Mother, a deity which a God-Learner would probably instantly recognise as Aranea (they have the same spells for starters). Wether the trolls or the spiders accept that they are the same is another question. I would think it is not too unreasonable to assume that Great Ancient Mother and Aranea are different names for the same deity. Of course, their could be side effects of switching worship. More importantly, communicating with the spiders is probably a more difficult problem. Cheers Dave ---------------------