Bell Digest v940808p3

From: RuneQuest-Request@Glorantha.Holland.Sun.COM (RQ Digest Maintainer)
To: RuneQuest@Glorantha.Holland.Sun.COM (Daily automated RQ-Digest)
Reply-To: RuneQuest@Glorantha.Holland.Sun.COM (RuneQuest Daily)
Subject: RuneQuest Daily, Mon, 08 Aug 1994, part 3
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From: curtiss@netcom.com (Curtis Shenton)
Subject: Evergone
Message-ID: <199408080523.WAA26260@netcom14.netcom.com>
Date: 7 Aug 94 15:23:16 GMT
X-RQ-ID: 5526

	While I really liked the idea of the Evergone I'd like to
suggest a slight modification. I had a place in old campaign that acted
in a similar fashion. The memories of the person came to life. But the
simulacra thus created were crafted soley from the mind of the person
involved.
	So if Joe Adventurer went into the cave and he tried to focus on
the memory of his dead mentor who forgot to tell him the location of
some secret treasure the simalacrum wouldn't know. Or worse if Joe
thought he knew but wasn't sure there could be a chance the simalacrum
would tell him what he wanted to hear basically. And since the
simalacrum would be in everyway just like Joe remembered why would Joe
suspect what was going on? 
-- 
Curtis Shenton curtiss@netcom.com internet & 4@3091 WWIVnet             
Ever design your own magic or psionic system in an RPG? Ever though
about doing it? Wish you had some guidelines to help you? Join the
discussion on the loc-l mailing list. Email me to find out more.

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