Mythic!

From: Gian Gero <giangero_at_...>
Date: Mon, 28 Feb 2000 14:17:15 GMT


Hi to everybody,

I am reading the HW rules (as a GTA initiate) and I was happy to read this following sentence in the digest, since it straightens some "past wrongs".

From: David Cake

        Not wanting to dis Master Meints, but I think his description of>feats isn't really correct.
> A feat is like a spell. A feat is the rough HW equivalent of a rune>spell,

A question: I read the first paragraphes of the Magic Chapter. I quote (by hearth) "The Gloranthans' way to describe the use of magic is to derive it from the Other Side through the various cult(ural) myths any G society has". Suppose two people, belonging to altogether different cultures (such as a Malkioni and a Praxian) travel to the Other Side. Do they see and meet the same opponents/allies? They travel together, allied, I stress, but they have not the same kind of magic and/or the same vision about the Real Gloranthan World (let alone the Other Side).
What happens, then???

Ciao
Gian

P.s. Stephen wrote:
>How does Hero Wars handle three way contests, such as the one at the end
>of>The Good, The Bad and The Ugly?

Good, Stephen. One of my favourite films. Sergio Leone was a great director and "his" West was far more "mythical" than the real West (provided it really existed) or the West of other U.S. directors.


Powered by hypermail