This is an equally valid way of doing it.
Unlike RQ, where the cmbat resolution never changes due to "dramatic circumstance" (ie, a trollkin always has 45% club and 10 HP, and you can't just swat him aside, you have to make hit/parry/damage rolls until he is out of the fight), HW is built so that important fights can have all the blood & glory you want, while the trivial "hack your way through a crowd of palace guards on your way to the throne room" fights can be handled by a simple contest if you want. The starting numbers are the same, but how you deal with them (as a narrator *or* player) can change depending on the circumstances. This game was built on cinematic and Fantasy novel roots, *not* historical/re-creation ones.
RR
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