Re: combat in Hero Wars

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Thu, 16 Mar 2000 10:15:46 -0800


> >The bids are done in AP order, so I don't think
> >you can both go down simultaneously.

If both participants Fail/Fumble, They both lose AP. Depending on the size of the bid it is conceivable that you both are "defeated".

> I think there used to be a "dying blow" rule if you could make a "tough"
type
> ability check just before you go down. I don't know if it got cut -
Roderick?

There still is, the Final Action:
"If you fall to 0 AP or fewer in an extended contest you are defeated and may take no further action.

In a group extended contest you may still be able to perform a final act. You must first be free from attention by the opposition. Then make an ability test of a relevant ability such as Tough or Ignore Pain, adjusted by any modifiers from the consequence chart. This represents the ability to come back when your opponent turns his back to gloat, or the pernicious habit of sidekicks or henchmen to be knocked out of a fight and return just when the hero or villain is about to triumph."

It *only* occurs in group extended type contests, *not* a contest between just two opponents.

RR

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