grabbing a couple of threads

From: Steve Lieb <steve_at_...>
Date: Fri, 7 Apr 2000 16:22:11 -0500


since I'm going through like 50+kb of digests. My aren't we a chatty bunch?

Don't make me use a rule 1 on you!

  1. David Dunham made a very good point about spams. There is a setting that I can change which will only allow members to post. First sign of spam, it's on. Let's all be optimists and hope they don't find us anytime soon.
  2. in Re the Lunar waxing/waning math effects - wouldn't it be more logical that we simply employ the HW system as-is rather than adding another mechanism (the multiplier) to make this work? IMO, it's simplest to say that the red moon (wherever you happen to declare it's cyclic effect valid) is a handicap when it's dark, and an augment (at some value) when full and different values in between? Alternately, an even SIMPLER way to handle it is say that the Red Moon value is cyclic. So when full it's a value of 2w, when new it's 2. Then lunars use this to augment themselves for anything appropriate. (And if you know the cult secret you get an extra w or something) This has the disadvantage of not actually handicapping anyone when it's new, of course. I just tend to (on the face of it) agree that multipliers are ungood, as they have relatively different effects at lower & higher power levels, and I'm not sure that's dramatically justifiable.

Powered by hypermail