According to the story as I once heard it told (which may be apocryphal), Greg was writing up Glorantha as a D&D module when he met Steve Perrin, who had a great idea for a game system. Oh, the horror that could have been! We could this very day be aruging over whether Hero Wars can simulate Glorantha without experience levels!
(That last sentence needs a new tense to describe the current point in an alternate timeline)
Philip Hibbs http://www.snark.freeserve.co.uk/ Opinions expressed may not even be my own, let alone those of any organisations, nations, species, or schools of thought to which I may be affiliated.
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