Re: First Hero Wars Session Questions

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Wed, 12 Apr 2000 12:18:16 -0700


> > Not by me. Iron (and gold, copper, lead, etc). needs to be enchanted to
get
> > the bonuses (in the Advanced Magic chapter)
> In RQIII, Gloranthan un-enchanted iron was sort-of anti-magical. Is this
still the case?

Not in the rules, but then the entire section on metals is a sidebar and not comprehensive. What does that mean? It means that Iron might be specified to have anti-magic properties in future supplements, but the issue is not mentioned in the basic rules.

RR

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