Tweaking the tail of Ability ratings

From: Chris Brown <cjbroon_at_...>
Date: Wed, 27 Jun 2001 11:00:29 -0000

> From: Alex Ferguson <abf_at_...>
>Has anyone any sort of house rule in which they, I dunno, say tweak
>the ability rating for abilities someone is sufficiently concerned
>with to write a mini-paragraph on them? (I know, that's what your
>"mastery picks" are for, I'm justing thinking aloud here -- humour
>me a little. <g>)

How about +1 to the base rating per five words exclusivly devoted to an ability. But no keywords.

"So strong he could lift Harvald Bigmouth, laden with arms and mail, and the horse he rode in on and hurl them from the stead."

Hmm.. there may some exageration here but thats ok for the Orlanthi :) And some might not like giving anyone +5 in any ability never mind strength. And sharp narrators will say it is not exclusively devoted to Strength as it also gives you "Hated by Harvald Bigmouth (& his horse) 13

Anouther random thought on specialists..

Allow people to buy points in things like Brawling so you get Close Combat 18 (Sword & Sheild, Brawling+1, ...) there is no advantage in this except if also buying a +1 in CC at the same time.
so 1HP for CC+1 & 1HP for brawling+1 compared with 3HP to raise CC+2 Only of advantage for single minded brawlers but its such specialists we are concerned about and it doesn't unbalence things elsewhere

Chris



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