Re: Guidelines for choosing Abilities.

From: Jeff <jeff.kyer_at_...>
Date: Thu, 28 Jun 2001 11:33:56 -0000

> Conversely, if they're _not_ capped, and rise in some manner with
> the level of the ability being used, then I'd be slightly hestitant
> about doing so as a GM without making this "transparent" to the
> players, in some manner.

What we use here (and had been suggested on the list before) if the Improv penalty is beyond a certain level (-20) then the ability in question is simply not usable in that situation and they should try a different one.  


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