> Conversely, if they're _not_ capped, and rise in some manner with
> the level of the ability being used, then I'd be slightly hestitant
> about doing so as a GM without making this "transparent" to the
> players, in some manner.
What we use here (and had been suggested on the list before) if the Improv penalty is beyond a certain level (-20) then the ability in question is simply not usable in that situation and they should try a different one.
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