> BTW, a typical extended contest lasts about half a dozen rounds, so
> even if you consider 1 attack = 1 shot (which I do not), ammunition
> supply is unlikely to be a problem.
That strikes me as a problem. The length of time for an action is fluid, there is no reasons to believe only one arrow was fired. Indeed, an action might resolve in too short a time for one to be fired, depending on context.
Anyway, never mind.
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