> My problem is how to represent these kind of tactics in HW. The humans
> win each of the earlier fights, as a combat contest, so the penalties of
> defeat should be applied to the trolls. However, trolls expect to loose
> these contests, as they are merely part of a larger contest of
> tactics. But if I, as a narrator, ask for player rolls against a
> 'tactics' ability, I give the game away. Also, I don't want to embed
> one extended contest within another.
The trolls could also decline every loss of 7 AP they inflict, in favor of doing a wound.
David Dunham <mailto:dunham_at_...>
Glorantha/HW/RQ page: <http://www.pensee.com/dunham/glorantha.html>
Imagination is more important than knowledge. -- Albert Einstein
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