yes that's right. One thing I often forget; but I can always assume
that the ghost is slightly crazy or unconsistent or amnesiac; so any
behaviour can go and I let the players figure the intentions of the
spirit, if they mind ;)
A "sixth sense" scenario insted than an "exorcist" one.
> Resisting and Defeating the ghost are I think dependant different
> ablilities.
yes. Good suggestions, thanks
> Frx, against a Mad Head Ghost you need to find the head and crush
it
> will reciting LM's ritual. So I would go for Initiate/Devotee of LM
> ("I rip this tool"); Heortling Myths (-3) ("Now what was that poem
in
> the story..."; Search(-5) (where's the head); Close Combat (-10)
> (smash everything!) for hero attacks.
:)
Gian
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